Ganbatte Devblog
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Month: August 2017

August 25, 2017
Defining the art style of Ganbatte

Defining the art style of Ganbatte

In this second development blog post we would like to give an update on our process of defining Ganbatte’s art style. We’ve looked at different styles that would best fit the theme of the game, as well as the skills and size of our team. We’re not ready to show the style in-game yet, so …

August 18, 2017
Introduction to Ganbatte

Introduction to Ganbatte

Hello and welcome to the Ganbatte development blog! At the start of this summer, we started working on a new project which we, until recently, internally called “sushi cats”. The game was born out the idea of making a VR game that combines some of our most favorite things: cats, sushi and space! Furthermore, we …

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