Ganbatte Devblog
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Category: Playtesting

March 14, 2018
Latest developments + GDC!

Latest developments + GDC!

As promised in our last post about galactic cat AI goodness, we have some news we want to share with you. What we have been up to For the past two weeks among other things we have been: Improving the performance and stability of Ganbatte Good performance improves the experience as a whole and minimizes …

December 11, 2017
Hygiene & Showcasing VR

Hygiene & Showcasing VR

Hi! My name is Daniela and I’m part of the team making Ganbatte, at Mimicry. This week I felt like writing about something that I care very deeply about, VR hygiene. I’ve been working with virtual reality since 2014. From early demos with classmates at University labs to showcasing my games professionally, my concerns regarding …

September 22, 2017
The art of VR playtesting – Ganbatte’s first contact with external testers!

The art of VR playtesting – Ganbatte’s first contact with external testers!

At Mimicry, we think we’ve become quite comfortable with our playtesting routine. Our last playtesting day happened to be two days before the end of the Summer Internship, making it our “End of the Summer Internship Milestone” to work towards. Therefore, it comes at no surprise that our interns Pedro and José took a very …

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